Who we are?
We are a community of indie game developers: artists, writers, coders and musicians. Together we are ComonGames studio and we create video games of various genres for PC and other platforms.
Our strongest passion is developing games.
The studio is young, it was established in 2014. It unites professional programmers, artists, modelers, scriptwriters, animators, marketing experts and other talented people.
Our team includes indie developers from Russia and CIS. We have experience under the belt and looking forward to ambitious achievements.
The key feature of our studio has been defined from the very start: we don’t focus on one genre or strategy, and it allows us to develop different games for PC/Mac and consoles as well as for social networks and mobile platforms.
We fulfilled three projects during the years 2014-2015: Talking AwesomeMouse, Footchinko and BananaMania. Two other major multiplatform projects are in their closing stages and about to be released soon: The Uncertain in summer and Bomberlands in autumn 2016.
We make games lovingly.
PROJECTS UNDER DEVELOPMENT
PROFESSIONALS IN THE TEAM
Footchinko arcade football game was successfully released on Odnoklassniki.ru, Vkontakte, Fotostrana social networks. We keep on working on it, follow …
We released Talking Awesomemouse arcade game on GooglePlay and Appstore
DevGAMM 2015 Moscow
ComonGames dev studio will show up on DevGamm 2015 in Russia, Moscow, Radisson-Blu, May 15-16 Feel free to visit our …
The Uncertain on DevGAMM 2015
Some news about The Uncertain. As you can see on the new screenshots – we don’t idle 🙂 We have …
1 st day on DEVGamm 2015
Moscow DEVGamm 2015 Show is a great event in the gaming industry, which draws publishers, developers, players, and becomes a …
2 ND DAY ON DEVGAMM 2015
The second part of DEVGamm was even more productive and positive! We had a lot of fun watching our guests …
Exciting! Our Talking Awesomemouse now released on Google Play , join the army of Mouse owners! The mouse can recognize …
Setting up E3
ComonGames troops with full equipment landed on the E3 – 2015 show! We are happy to present our The Uncertain …
The Uncertain on times square
report on the event a bit later. Now we are wandering about LA before our return flight to Russia. The …
Vote 4 Bomberlands
We are moving on Steam Greenlight with our Bomberlands project, please support us!
Bomberlands has been Greenlit!
We reached the goal within just one week, a massive wave of YES voices made that possible. We are thankful …
Hello there! We are featuring our Bomberlands game @ NextCastle Party 2015 show in Saint Petersburg, Russia — October 31, …
sketches @NextCastle2015 party
Hello there! As you may have heard, ComonGames participated in NextCastleParty2015 @ Saint Petersburg, Russia this weekend. Our teammate’s Andry”Roger_kun”Trynov …
IGF Competition 2016
We submitted our two games — The Uncertain and Bomberlands — on IGF Competition 2016. The Uncertain – page on IGF. Bomberlands …
See you at DevGAMM 2015 : Minsk!
Keeping up the tradition, we are joining DevGAMM 2015 in Minsk on December 10-11! We look forward to seeing you …
HAPPY NEW YEAR 2016!
So, ladies and gentlemen… The time has come! Another year is about to remain a memory in the past, so …
The Uncertain on NVIDIA SHIELD
Imagine making moral choices in a world devoid of morality. Logic rules this world, and every decision is just …
We’ve opened store pages: Steam and Shield Hub
Hi guys! Here we are with some great news: We’re working on last stages of the development, finishing last levels …
DevGamm 2016 – 5 nominations – 3 awards
DevGAMM Moscow-2016 was amazing! The Uncertain got 5 nominations and won 3 awards: Media Choice Award, Best Desktop Game, Excellence …
HOW ROBOTS ARE BORN?
Do you know how our game is born? Now you can read about it on Made with Unity. Follow the news.
White Nights 2016 in St. Petersburg28 Jun 2016
At last, the White Nights 2016 time has come – a business conference for game industry. …
The Uncertain: Episode 1 is coming AUG 11, 2016 on Steam23 Jun 2016
For a year and a half we’ve been working really hard and putting our heart …
CREATING CHARACTERS STEP BY STEP30 May 2016
We continue your development story on Made with Unity. Follow the next news.